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AI Insights · Timothy · April 2025

Top 5 Slime Games on iOS in Norway: Q1 2025 Performance

Explore the performance of the top 5 slime games on iOS in Norway during Q1 2025, highlighting trends in downloads, revenue, and active users.

Top 5 Slime Games on iOS in Norway: Q1 2025 Performance

In the first quarter of 2025, the slime gaming category on iOS in Norway showed varied performance across the top five apps. Here's a closer look at their trends based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a steady decline in weekly revenue, starting at about $336 and ending the quarter at $264. Downloads fluctuated, peaking at 313 in early January and declining to 141 by the end of March. Active users remained fairly stable, with a slight decrease from 2893 to 2803.

Super Big Slime: Black Hole 3D by Supercent, Inc. experienced minimal revenue, with a sporadic peak of $10. Downloads started at 195 and dwindled to just 1 by the end of the quarter. Active users also decreased from 677 to 288.

Super Slime Simulator by Dramaton LTD showed a modest revenue increase, reaching $39 in mid-March. Downloads varied considerably, peaking at 94 in late February. Active users fluctuated, ending the quarter at 260.

Fluid Simulation by Pavel Dobryakov had limited revenue, with occasional peaks reaching $14. Downloads remained low throughout the quarter, with a slight uptick to 30 in mid-January. Active users saw a minor decline, finishing at 24.

World of Slime Simulator Games from Solid Apps INC experienced a consistent revenue stream, ending at $116. Downloads were sporadic, with a notable peak of 26 in late March. Active users declined overall, from 142 to 93.

These insights provide a snapshot of the slime gaming landscape in Norway for Q1 2025. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025